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Showing posts with label All in one PC. Show all posts
Showing posts with label All in one PC. Show all posts

Tuesday, November 22, 2011

What is 32 Bit and 64 Bit - Explained


What is 32 Bit and 64 Bit - Explained

In one context, 32-bit and 64-bit refers to how a CPU (computer processor) handles information. These terms also indicate the number of bits that comprise a single data element (for example, a pixel in an image). In that case, when dealing with resource hogging data like images, audio, or video, there is a distinct advantage to a 64-bit system. However, when writing emails or text documents, the benefits of 64-bit may be less apparent.

What is a bit?

A bit (short for binary digit) is the smallest unit of digital information, represented by either 0 or 1. Arranging a series of bits in sequence creates a binary math language that the processing chips can understand. As a result, CPUs are identified by their ability to process these sequences (32-bit or 64-bit). Eight consecutive bits in such a sequence equals a byte (short for binary term). Large numbers of bytes are then combined to create kilobytes, megabytes, gigabytes, terabytes, etc.

Not confusing enough?

The terms, 32-bit and 64-bit indicate the width of the registers, which are storage areas within the computer. The registers can contain either the address location in the computer memory where data is stored, or the data itself. All computer data is processed using information represented in these registers.

Each instruction (the most basic computer command) can process the number of bits indicated in the registers. So, a 64-bit machine processes a 64-bit width register with each instruction. Likewise, a 32-bit machine processes a 32-bit width register per instruction. While it would seem that a 64-bit processor would naturally be faster, the number of instructions executed per cycle (the fundamental unit of time measurement in a device) indicates actual processing speed, so that may not always be the case.

It’s the combination of hardware and software elements which make up the computer architecture that determines processing speed. This will be discussed in part two of this series, where we’ll take a more in-depth look at processors, memory, and how hardware and software interact to improve (or–if not correctly balanced–reduce) overall performance.

Speed

Processing speed, referred to as clock speed, is generally measured in megahertz (MHz) which amounts to one million cycles per second, or gigahertz (GHz) equaling one billion cycles per second.

A computer’s architecture is a significant contributor to that processing speed, so CPUs (computer processors) with the same clock speed may not perform functions at the same rate. While a fixed number of clock cycles is required for each command (instruction), a faster clock will execute more instructions per second, and the machine will perform those instructions more quickly.

However, clock cycles (or clock ticks), like so many other terms in this bewildering lexicon jungle, is a term with multiple meanings. On one hand, a clock cycle is as described above, the relative speed of a processor, but it also refers to the internal system clock, which always runs at 66 MHz (66 million clock ticks per second). So, more powerful CPUs can execute instructions more rapidly than their less sophisticated counterparts, while still displaying the same number of units per cycle.

Memory

While the clock speed of the CPU is the primary indicator of processing capability, RAM (Random-Access Memory) also plays a significant role in performance. When a CPU requests information from the hard drive, it’s put into RAM, where it can be accessed with greater efficiency. But, if the memory (RAM) isn’t sufficient, the information may have to be returned to the hard drive before the next request can be answered, thereby slowing overall performance.

Hardware and Software

Hardware and drivers (the software that controls the hardware) must match the device’s system type, and this should be a primary consideration when upgrading a 32-bit system.

What all this means is that, with each operation, 64-bit processors can handle bundles of information that are twice the size of those processed by 32-bit systems, and the speed at which these bundles are delivered is determined by the overall balance of system resources (RAM, processors, etc.). In researching this article, I was directed to an analogy of a two lane highway that had been converted to a four lane highway to relieve bottlenecks. But, while that’s a good comparison, the benefit is more than just a method of efficiently moving traffic. 64-bit is not just an increased amount of data per bundle, it’s also higher quality data, as images, audio, and video files comprised of 64-bit elements are richer, with more depth and texture, than those made up of 32-bit elements.

The next and final part of this article, How to Determine if a System is 64-Bit Capable, will explain how to tell whether a system is 32-bit or 64-bit, and whether upgrades are possible (or practical).

I hope this has been as enlightening to read as it was to write.

Tuesday, March 2, 2010

All in one PC by MSI

Micro-Star International is going to introduce its latest all-in-one PC that comes equipped with a 24-inch touchscreen at the Cebit electronics show that will be held next week. The device is created for 3D games or movies like Avatar. You are able to see only monitor as the keyboard is integrated into the display. It is expected that the device will be available in June.
It boasts of a large display that supports full high definition resolution and has shutter glasses for the 3D effect. You are also able to observe Hi-Fi speakers as well as a powerful computer onboard that is based on the latest Intel Core i7 microprocessors.
Also MSI will release several other all-in-one PCs at Cebit that will come under the brand of Wind Top. MSI’s AP1920 19-inch and AE1920 20-inch All-In-One PCs and the Hetis, DC520 and DE220 Mini-PCs consume less electricity, i.e. more than 90 percent lower if compare with standard 300W PC.
It is expected that the company will introduce a number of other PCs at the show.
MSI has a new tablet PC that is able to rival with Apple’s iPad. But still the details are disclosed by the company, probably it will be unveiled by the Cebit electronics show that will be conducted on March 2.